KINN carries more than one meaning. In Old Norse and Norwegian it means cheek: the place on the body where we feel warmth, closeness, and touch. Hidden inside the word is also kin: kinship, belonging, the invisible thread that ties people together across generations.
That is precisely where KINN works: in the space between people. We create experiences that touch, and stories that connect. Exhibitions, film, and visual worlds that make strangers feel part of something shared.
We believe exhibitions are not containers for facts, but rooms for recognition. Places where people are addressed rather than instructed, and where history is treated as something alive, something that deserves care.
KINN was formed as a joint venture between Alba Nowik Production and Flowerhaus, two practices coming from each their side of the same craft. One works with physical space and scenography; the other with digital storytelling.
In joining forces under one studio, we saw the chance to make something stronger than either could alone. And we shared a feeling that our field needed more focus on the people exhibitions are actually made for. That is our pivot: the audience at the centre of everything we do.
KINN is founded by two people from different generations, with different experiences and different views of the world, but with one shared conviction: that the most important stories are the ones that reach beyond our own time.
Eva brings decades of experience, cultural depth, and a grounding in what has been tried and proven. Jeppe brings digital curiosity, new tools, and a belief that technology can give old stories new life. Together they are living proof of what KINN stands for: that the strongest work arises in the meeting between generations.
Works with physical space as a medium for storytelling, from scenographic concept to finished production.
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Digital concepts, identity and interactive installations: the bridge between physical experiences and their digital layers.
Read moreFour decades of storytelling, from poems and novels to games, interactive fiction and museum installations.
Designs games and interactive experiences, digital and physical, where play becomes a way of understanding.
Photographs and edits the studio's films: the images that carry the work beyond the rooms it was made for.
Our cool assistant. Kind-hearted and professional, and makes sure everything runs smoothly for everyone.
Museums, exhibitions, and cultural narratives are, at heart, about kin: about connecting us with those who came before and those who come after. That connection should never feel dusty or distant. It should be felt. It should touch the cheek.
We build physical rooms where visitors meet art and history with the body. And we use digital tools to let those experiences reach further, to more people, across more generations.
We work with empathy as a method, respect as a baseline, and community as both source and outcome. Slowness is allowed when it creates meaning, and decisiveness is used when clarity is needed. Not everything has to be resolved, but everything has to be considered.
KINN is our shared practice. A place to shape exhibitions that can be felt, and stories that can be shared.